Tech

Undergraduate Thesis: Analysis of NBVH Ray Tracing for Remote Use and for Extension to Dynamic Scenes

[40 minute presentation, 7 minute read, 10K word thesis] Explore my undergraduate thesis about the feasibility of a neural approach to ray tracing, a standard 3D graphics rendering algorithm. I present my work in both presentation form and the thesis paper form, along with the project motivation and my reflections about the experience.

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CSC212 Final Project: Skin-Tone Analysis for Atrial Fibrillation Patients

[3 minute read, project website] In fall 2024, I took CSC212: Human-Computer Interaction at the University of Rochester, taught by Professor Yukang Yang. Throughout the semester, we explored the full spectrum of the app development process, from needfinding and contextual inquiry to rapid prototyping, usability testing, and evaluation. We studied foundational topics like Fitts’ Law, the model human processor, and ethical UX design, while also engaging with cutting-edge areas like AR/VR, AI interfaces, remote collaboration, and digital fabrication.

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DandyHacks 2024: LeetCode JILE

[8 minute read] Have you ever wanted to connect with your friends on LeetCode? Well thanks to four students who participated in the University of Rochester’s DandyHacks2024 hackathon, now you can! LeetCode is a popular computer programming challenge platform that allows users to practice their problem-solving skills. The site contains a wide variety of programming puzzles of ranging difficulty, requiring clever manipulation of data and proficiency in useful algorithms.

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