Undergraduate Thesis: Analysis of NBVH Ray Tracing for Remote Use and for Extension to Dynamic Scenes
[40 minute presentation, 7 minute read, 10K word thesis] Explore my undergraduate thesis about the feasibility of a neural approach to ray tracing, a standard 3D graphics rendering algorithm. I present my work in both presentation form and the thesis paper form, along with the project motivation and my reflections about the experience.



